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Pixel Art and Pixel Animation

Small pixels. Strong personality.

Reference artwork from supplied homepage; not a studio commission
Reference artwork — replace with your own studio work.

Made for your production

Readable sprites, tilesets, environments, and animation loops with a consistent resolution, palette, and visual rhythm.

What we can create

• Character sprites and animation loops

• Tilesets, props and pixel environments

• Icons and game-ready sprite sheets

From brief to delivery

01 / Resolution, palette and grid specification

02 / Key sprites and readability review

03 / Tilesets and animation cycles

04 / Sprite-sheet packing and engine checks

Where this work makes a difference

For retro-inspired games, interface systems, and expressive digital content.

Related work

Projects will appear here when published.

Questions, answered

Which sprite sizes do you support?

Sprite dimensions and animation frame counts follow your game specification. Establish the base resolution, camera scale, and engine import settings before production.

How are scope and revisions agreed?

We agree deliverables, review stages, revision rounds, source files, and usage terms before production begins.

What should I send with my enquiry?

Include a brief, visual references, target platform, required formats, preferred deadline, and any budget guidance.

Let's start a project together!

Bring your idea, references, and ambitions. We will help shape a practical production brief.