3D Modelling
Build characters and worlds with depth.
Made for your production
Production-ready character models, stylised props, and environments shaped around your visual direction and target platform.
What we can create
• Character sculpting and clean topology
• Props, environments, UV layouts and textures
• Rig-ready delivery and engine budgets
From brief to delivery
01 / Reference and silhouette exploration
02 / High-resolution sculpt and approval
03 / Retopology, UVs, baking and texture passes
04 / Technical checks and source-file handover
Where this work makes a difference
For game teams, collectible designers, and brands that need consistent 3D assets.
Related work
Sample / Character development
Sample / Character development
Demonstration of how to present character exploration, model development, and final assets.
Questions, answered
Can you work to a polygon budget?
Yes. Share the target engine, platform, LOD requirements, texture limits, and rig specifications before scope is agreed.
How are scope and revisions agreed?
We agree deliverables, review stages, revision rounds, source files, and usage terms before production begins.
What should I send with my enquiry?
Include a brief, visual references, target platform, required formats, preferred deadline, and any budget guidance.
Let's start a project together!
Bring your idea, references, and ambitions. We will help shape a practical production brief.